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Philip Buffum
Philip Buffum
Verified email at ncsu.edu
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A practical guide to developing and validating computer science knowledge assessments with application to middle school
PS Buffum, EV Lobene, MH Frankosky, KE Boyer, EN Wiebe, JC Lester
Proceedings of the 46th ACM technical symposium on computer science …, 2015
462015
Collaboration and gender equity in game-based learning for middle school computer science
PS Buffum, M Frankosky, KE Boyer, EN Wiebe, BW Mott, JC Lester
Computing in Science & Engineering 18 (2), 18-28, 2016
372016
Deconstructing the discussion forum: Student questions and computer science learning
M Vellukunnel, P Buffum, KE Boyer, J Forbes, S Heckman, K Mayer-Patel
Proceedings of the 2017 ACM SIGCSE technical symposium on computer science …, 2017
352017
CS principles goes to middle school: learning how to teach" Big Data"
PS Buffum, AG Martinez-Arocho, MH Frankosky, FJ Rodriguez, EN Wiebe, ...
Proceedings of the 45th ACM technical symposium on Computer science …, 2014
352014
Mind the gap: improving gender equity in game-based learning environments with learning companions
PS Buffum, KE Boyer, EN Wiebe, BW Mott, JC Lester
Artificial Intelligence in Education: 17th International Conference, AIED …, 2015
212015
Empowering all students: closing the CS confidence gap with an in-school initiative for middle school students
PS Buffum, MH Frankosky, KE Boyer, EN Wiebe, BW Mott, JC Lester
Proceedings of the 47th ACM technical symposium on computing science …, 2016
202016
Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science
PS Buffum, M Frankosky, KE Boyer, E Wiebe, B Mott, J Lester
2015 research in equity and sustained participation in engineering …, 2015
192015
Computational Thinking Integration into Middle Grades Science Classrooms: Strategies for Meeting the Challenges.
DC Boulden, E Wiebe, B Akram, O Aksit, PS Buffum, B Mott, KE Boyer, ...
Middle Grades Review 4 (3), n3, 2018
132018
Introducing the computer science concept of variables in middle school science classrooms
PS Buffum, KM Ying, X Zheng, KE Boyer, EN Wiebe, BW Mott, ...
Proceedings of the 49th ACM Technical Symposium on Computer Science …, 2018
102018
ENGAGE: A game-based learning environment for middle school computational thinking
K Boyer, PS Buffum, K Culbertson, M Frankosky, J Lester, ...
Proceedings of the 46th ACM technical symposium on computer science …, 2015
82015
Spatial Ability and Other Predictors of Gameplay Time: Understanding Barriers to Learning in Game-Based Virtual Environments
MH Frankosky, EN Wiebe, PS Buffum, KE Boyer
Annual Meeting of the American Education Research Assoc, 2015
72015
Design and Analysis of Virtual Learning Companions for Improving Equitable Collaboration in Game-based Learning.
PS Buffum
22017
Mining Sequences of Gameplay for Embedded Assessment in Collaborative Learning.
PS Buffum, M Frankosky, KE Boyer, EN Wiebe, BW Mott, JC Lester
EDM, 575-576, 2016
22016
Developing a game-based learning curriculum for" Big Data" in middle school
AG Martínez-Arocho, PS Buffum, KE Boyer
Proceedings of the 45th ACM technical symposium on Computer science …, 2014
22014
Examining the Impact Narrative Interactivity Has on Fostering Identity Formation in an Educational Game
PS Buffum
Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015
12015
Leveraging narrative interactivity to foster computer science identities
PS Buffum
Proceedings of the eleventh annual International Conference on International …, 2015
12015
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