A practical guide to developing and validating computer science knowledge assessments with application to middle school PS Buffum, EV Lobene, MH Frankosky, KE Boyer, EN Wiebe, JC Lester Proceedings of the 46th ACM technical symposium on computer science …, 2015 | 46 | 2015 |
Collaboration and gender equity in game-based learning for middle school computer science PS Buffum, M Frankosky, KE Boyer, EN Wiebe, BW Mott, JC Lester Computing in Science & Engineering 18 (2), 18-28, 2016 | 37 | 2016 |
Deconstructing the discussion forum: Student questions and computer science learning M Vellukunnel, P Buffum, KE Boyer, J Forbes, S Heckman, K Mayer-Patel Proceedings of the 2017 ACM SIGCSE technical symposium on computer science …, 2017 | 35 | 2017 |
CS principles goes to middle school: learning how to teach" Big Data" PS Buffum, AG Martinez-Arocho, MH Frankosky, FJ Rodriguez, EN Wiebe, ... Proceedings of the 45th ACM technical symposium on Computer science …, 2014 | 35 | 2014 |
Mind the gap: improving gender equity in game-based learning environments with learning companions PS Buffum, KE Boyer, EN Wiebe, BW Mott, JC Lester Artificial Intelligence in Education: 17th International Conference, AIED …, 2015 | 21 | 2015 |
Empowering all students: closing the CS confidence gap with an in-school initiative for middle school students PS Buffum, MH Frankosky, KE Boyer, EN Wiebe, BW Mott, JC Lester Proceedings of the 47th ACM technical symposium on computing science …, 2016 | 20 | 2016 |
Leveraging collaboration to improve gender equity in a game-based learning environment for middle school computer science PS Buffum, M Frankosky, KE Boyer, E Wiebe, B Mott, J Lester 2015 research in equity and sustained participation in engineering …, 2015 | 19 | 2015 |
Computational Thinking Integration into Middle Grades Science Classrooms: Strategies for Meeting the Challenges. DC Boulden, E Wiebe, B Akram, O Aksit, PS Buffum, B Mott, KE Boyer, ... Middle Grades Review 4 (3), n3, 2018 | 13 | 2018 |
Introducing the computer science concept of variables in middle school science classrooms PS Buffum, KM Ying, X Zheng, KE Boyer, EN Wiebe, BW Mott, ... Proceedings of the 49th ACM Technical Symposium on Computer Science …, 2018 | 10 | 2018 |
ENGAGE: A game-based learning environment for middle school computational thinking K Boyer, PS Buffum, K Culbertson, M Frankosky, J Lester, ... Proceedings of the 46th ACM technical symposium on computer science …, 2015 | 8 | 2015 |
Spatial Ability and Other Predictors of Gameplay Time: Understanding Barriers to Learning in Game-Based Virtual Environments MH Frankosky, EN Wiebe, PS Buffum, KE Boyer Annual Meeting of the American Education Research Assoc, 2015 | 7 | 2015 |
Design and Analysis of Virtual Learning Companions for Improving Equitable Collaboration in Game-based Learning. PS Buffum | 2 | 2017 |
Mining Sequences of Gameplay for Embedded Assessment in Collaborative Learning. PS Buffum, M Frankosky, KE Boyer, EN Wiebe, BW Mott, JC Lester EDM, 575-576, 2016 | 2 | 2016 |
Developing a game-based learning curriculum for" Big Data" in middle school AG Martínez-Arocho, PS Buffum, KE Boyer Proceedings of the 45th ACM technical symposium on Computer science …, 2014 | 2 | 2014 |
Examining the Impact Narrative Interactivity Has on Fostering Identity Formation in an Educational Game PS Buffum Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 1 | 2015 |
Leveraging narrative interactivity to foster computer science identities PS Buffum Proceedings of the eleventh annual International Conference on International …, 2015 | 1 | 2015 |