Pipeline PSRO: A scalable approach for finding approximate nash equilibria in large games S McAleer, JB Lanier, R Fox, P Baldi Advances in Neural Information Processing Systems 33, 2020 | 90 | 2020 |
XDO: A double oracle algorithm for extensive-form games S McAleer, JB Lanier, KA Wang, P Baldi, R Fox Advances in Neural Information Processing Systems 34, 23128-23139, 2021 | 61 | 2021 |
Anytime psro for two-player zero-sum games S McAleer, K Wang, J Lanier, M Lanctot, P Baldi, T Sandholm, R Fox arXiv preprint arXiv:2201.07700, 2022 | 26* | 2022 |
Curiosity-Driven Multi-Criteria Hindsight Experience Replay JB Lanier, S McAleer, P Baldi arXiv preprint arXiv:1906.03710, 2019 | 23 | 2019 |
Self-Play PSRO: Toward Optimal Populations in Two-Player Zero-Sum Games S McAleer, JB Lanier, K Wang, P Baldi, R Fox, T Sandholm arXiv preprint arXiv:2207.06541, 2022 | 14 | 2022 |
OffWorld gym: Open-access physical robotics environment for real-world reinforcement learning benchmark and research A Kumar, T Buckley, JB Lanier, Q Wang, A Kavelaars, I Kuzovkin arXiv preprint arXiv:1910.08639, 2019 | 13 | 2019 |
Selective Perception: Optimizing State Descriptions with Reinforcement Learning for Language Model Actors K Nottingham, Y Razeghi, K Kim, JB Lanier, P Baldi, R Fox, S Singh arXiv preprint arXiv:2307.11922, 2023 | 9 | 2023 |
Feasible Adversarial Robust Reinforcement Learning for Underspecified Environments JB Lanier, S McAleer, P Baldi, R Fox arXiv preprint arXiv:2207.09597, 2022 | 7 | 2022 |
Improving Social Welfare While Preserving Autonomy via a Pareto Mediator S McAleer, J Lanier, M Dennis, P Baldi, R Fox arXiv preprint arXiv:2106.03927, 2021 | 6 | 2021 |
Selective Perception: Learning Concise State Descriptions for Language Model Actors K Nottingham, Y Razeghi, K Kim, JB Lanier, P Baldi, R Fox, S Singh Proceedings of the 2024 Conference of the North American Chapter of the …, 2024 | 3 | 2024 |
CFR-DO: A Double Oracle Algorithm for Extensive-Form Games S McAleer, J Lanier, P Baldi, R Fox AAAI-21 Workshop on Reinforcement Learning in Games, 2021 | 2 | 2021 |
ColosseumRL: A Framework for Multiagent Reinforcement Learning in -Player Games A Shmakov, J Lanier, S McAleer, R Achar, C Lopes, P Baldi arXiv preprint arXiv:1912.04451, 2019 | 2 | 2019 |
Make the Pertinent Salient: Task-Relevant Reconstruction for Visual Control with Distractions K Kim, JB Lanier, P Baldi, C Fowlkes, R Fox arXiv preprint arXiv:2410.09972, 2024 | | 2024 |
Realizable Continuous-Space Shields for Safe Reinforcement Learning K Kim, D Corsi, A Rodriguez, JB Lanier, B Parellada, P Baldi, C Sanchez, ... arXiv preprint arXiv:2410.02038, 2024 | | 2024 |
Anytime Optimal PSRO for Two-Player Zero-Sum Games S McAleer123, K Wang, J Lanier, M Lanctot, P Baldi, T Sandholm, R Fox | | 2021 |
OffWorld Gym: open-access physical lunar analog environment for reinforcement learning and robotics research I Kuzovkin, J Lanier, A Kumar, Q Wang 43rd COSPAR Scientific Assembly. Held 28 January-4 February 43, 164, 2021 | | 2021 |
Toward Optimal Policy Population Growth in Two-Player Zero-Sum Games SM McAleer, JB Lanier, KA Wang, P Baldi, T Sandholm, R Fox The Twelfth International Conference on Learning Representations, 0 | | |