Peng Peng
Peng Peng
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Multiagent Bidirectionally-Coordinated Nets for Learning to Play StarCraft Combat Games
P Peng, Y Quan, W Ying, Y Yaodong, T Zhenkun, L Haitao, W Jun
arXiv preprint arXiv:1703.10069, 2017
Geometry Approach for k-Regret Query
P Peng, CWW Raymond
2014 IEEE 30th International Conference on Data Engineering (ICDE), 772--783, 2014
Artificial intelligence for prosthetics: Challenge solutions
Ł Kidziński, C Ong, SP Mohanty, J Hicks, S Carroll, B Zhou, H Zeng, ...
The NeurIPS'18 Competition: From Machine Learning to Intelligent …, 2020
SCC: an efficient deep reinforcement learning agent mastering the game of StarCraft II
X Wang, J Song, P Qi, P Peng, Z Tang, W Zhang, W Li, X Pi, J He, C Gao, ...
2020 Conference on Neural Information Processing Systems, Deep Reinforcement …, 2020
Learning on Probabilistic Labels
P Peng, CWW Raymond, SY Phillp
Proceedings of the 2014 SIAM International Conference on Data Mining, 307--315, 2014
k-Hit Query: Top-k Query with Probabilistic Utility Function
P Peng, CWW Raymond
Proceedings of the 2015 ACM SIGMOD International Conference on Management of …, 2015
Being happy with the least: Achieving α-happiness with minimum number of tuples
M Xie, RCW Wong, P Peng, VJ Tsotras
2020 IEEE 36th International Conference on Data Engineering (ICDE), 1009-1020, 2020
The research of the parallel SMO algorithm for solving SVM
P Peng, QL Ma, LM Hong
2009 International conference on machine learning and cybernetics 3, 1271-1274, 2009
Continual Match Based Training in Pommerman: Technical Report
P Peng, P Liang, Y Yufeng, G Chao
arXiv preprint arXiv:1812.07297, 2018
Skyline Queries and Pareto Optimality
P Peng, CWW Raymond
Encyclopedia of Database System, 2016
Selective Sampling on Probabilistic Data
P Peng, W Raymond
Proceedings of the 2014 SIAM International Conference on Data Mining, 28--36, 2014
The Research and Implementation of Data Mining Component Library System
P Peng, Q Ma, C Li
2009 WRI World Congress on Software Engineering 3, 271-275, 2009
Evolutionary Game-Theoretical Analysis for General Multiplayer Asymmetric Games
X Zhang, P Peng, Y Zhou, H Wang, W Li
arXiv preprint arXiv:2206.11114, 2022
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