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Evan Suma Rosenberg
Evan Suma Rosenberg
Other namesEvan Suma
Associate Professor of Computer Science, University of Minnesota
Verified email at umn.edu - Homepage
Title
Cited by
Cited by
Year
Development and evaluation of low cost game-based balance rehabilitation tool using the Microsoft Kinect sensor
B Lange, CY Chang, E Suma, B Newman, AS Rizzo, M Bolas
2011 annual international conference of the IEEE engineering in medicine and …, 2011
5842011
Faast: The flexible action and articulated skeleton toolkit
EA Suma, B Lange, AS Rizzo, DM Krum, M Bolas
2011 IEEE Virtual Reality Conference, 247-248, 2011
3102011
Impossible spaces: Maximizing natural walking in virtual environments with self-overlapping architecture
EA Suma, Z Lipps, S Finkelstein, DM Krum, M Bolas
IEEE Transactions on Visualization and Computer Graphics 18 (4), 555-564, 2012
2282012
Designing informed game-based rehabilitation tasks leveraging advances in virtual reality
B Lange, S Koenig, CY Chang, E McConnell, E Suma, M Bolas, A Rizzo
Disability and rehabilitation 34 (22), 1863-1870, 2012
2272012
Leveraging change blindness for redirection in virtual environments
EA Suma, S Clark, D Krum, S Finkelstein, M Bolas, Z Warte
2011 IEEE Virtual Reality Conference, 159-166, 2011
2232011
15 years of research on redirected walking in immersive virtual environments
NC Nilsson, T Peck, G Bruder, E Hodgson, S Serafin, M Whitton, ...
IEEE computer graphics and applications 38 (2), 44-56, 2018
2182018
A taxonomy for deploying redirection techniques in immersive virtual environments
EA Suma, G Bruder, F Steinicke, DM Krum, M Bolas
2012 IEEE Virtual Reality Workshops (VRW), 43-46, 2012
1922012
Astrojumper: Motivating exercise with an immersive virtual reality exergame
S Finkelstein, A Nickel, Z Lipps, T Barnes, Z Wartell, EA Suma
Presence: Teleoperators and Virtual Environments 20 (1), 78-92, 2011
1882011
Wirevis: Visualization of categorical, time-varying data from financial transactions
R Chang, M Ghoniem, R Kosara, W Ribarsky, J Yang, E Suma, ...
2007 IEEE symposium on visual analytics science and technology, 155-162, 2007
1802007
Revisiting detection thresholds for redirected walking: Combining translation and curvature gains
T Grechkin, J Thomas, M Azmandian, M Bolas, E Suma
Proceedings of the ACM symposium on applied perception, 113-120, 2016
1592016
Interactive game-based rehabilitation using the Microsoft Kinect
B Lange, S Koenig, E McConnell, CY Chang, R Juang, E Suma, M Bolas, ...
Virtual reality conference, ieee, 171-172, 2012
1502012
Virtual reality and interactive digital game technology: new tools to address obesity and diabetes
AS Rizzo, B Lange, EA Suma, M Bolas
Journal of diabetes science and technology 5 (2), 256-264, 2011
1372011
Flexible spaces: Dynamic layout generation for infinite walking in virtual environments
K Vasylevska, H Kaufmann, M Bolas, EA Suma
2013 IEEE Symposium on 3D User Interfaces (3DUI), 39-42, 2013
1322013
Evaluation of the cognitive effects of travel technique in complex real and virtual environments
E Suma, S Finkelstein, M Reid, S Babu, A Ulinski, LF Hodges
IEEE Transactions on Visualization and Computer Graphics 16 (4), 690-702, 2009
1142009
Rapid avatar capture and simulation using commodity depth sensors
A Feng, A Shapiro, W Ruizhe, M Bolas, G Medioni, E Suma
ACM SIGGRAPH 2014 Talks, 1-1, 2014
1092014
Dynamic field of view throttling as a means of improving user experience in head mounted virtual environments
M Bolas, JA Jones, I McDowall, E Suma
US Patent 9,645,395, 2017
1072017
Astrojumper: motivating children with autism to exercise using a VR game
S Finkelstein, A Nickel, T Barnes, EA Suma
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 4189-4194, 2010
952010
The redirected walking toolkit: a unified development platform for exploring large virtual environments
M Azmandian, T Grechkin, M Bolas, E Suma
2016 IEEE 2nd Workshop on Everyday Virtual Reality (WEVR), 9-14, 2016
912016
An evaluation of strategies for two-user redirected walking in shared physical spaces
M Azmandian, T Grechkin, ES Rosenberg
2017 IEEE Virtual Reality (VR), 91-98, 2017
892017
Evaluating immersive experiences during Covid-19 and beyond
A Steed, FR Ortega, AS Williams, E Kruijff, W Stuerzlinger, AU Batmaz, ...
interactions 27 (4), 62-67, 2020
882020
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