Rudolf Kadlec
Rudolf Kadlec
Google DeepMind
Verified email at google.com
TitleCited byYear
Text understanding with the attention sum reader network
R Kadlec, M Schmid, O Bajgar, J Kleindienst
ACL 2016, 2016
1822016
Pogamut 3 Can Assist Developers in Building AI for Their Videogame Agents
J Gemrot, R Kadlec, M Bida, O Burkert, R Pibil, J Havlicek, L Zemcak, ...
Proceedings of the First International Workshop on Agents for Games and …, 2009
1232009
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents, Agents for Games and Simulations: Trends in Techniques, Concepts and Design
J Gemrot, R Kadlec, M Bída, O Burkert, R Píbil, J Havlíček, L Zemčák, ...
Springer-Verlag, Berlin, Heidelberg, 2009
119*2009
Pogamut 3 can assist developers in building AI (not only) for their videogame agents
J Gemrot, R Kadlec, M Bída, O Burkert, R Píbil, J Havlíček, L Zemčák, ...
Agents for Games and Simulations, 1-15, 2009
1192009
Improved deep learning baselines for ubuntu corpus dialogs
R Kadlec, M Schmid, J Kleindienst
Machine Learning for SLU & Interaction NIPS 2015 Workshop, 2015
632015
Knowledge Base Completion: Baselines Strike Back
R Kadlec, O Bajgar, J Kleindienst
Repl4NLP ACL 2017 Workshop, 2017
522017
Episodic memory for human-like agents and human-like agents for episodic memory
C Brom, J LUKAVSKÝ, R KADLEC
International Journal of Machine Consciousness 2 (02), 227-244, 2010
282010
Towards fast prototyping of IVAs behavior: Pogamut 2
O Burkert, R Kadlec, J Gemrot, M Bída, J Havlíček, M Dörfler, C Brom
Intelligent Virtual Agents, 362-363, 2007
282007
Embracing data abundance: BookTest Dataset for Reading Comprehension
O Bajgar, R Kadlec, J Kleindienst
272016
Pogamut 2–a platform for fast development of virtual agents’ behaviour
R Kadlec, J Gemrot, O Burkert, M Bída, J Havlíček, C Brom
Proc. CGAMES 7, 2007
262007
Evolution of intelligent agent behaviour in computer games
R Kadlec
Master's thesis, Charles University in Prague, 75, 2008
222008
3D Immersion in Virtual Agents Education
C Brom, J Gemrot, O Burkert, R Kadlec, M Bída
Interactive Storytelling, 59-70, 2008
162008
Knowledge-based dialog state tracking
R Kadlec, M Vodolan, J ich Libovický, J Macek, J Kleindienst
2014 IEEE Spoken Language Technology Workshop (SLT), 348-353, 2014
132014
Emohawk: Searching for a “Good” Emergent Narrative
C Brom, M Bída, J Gemrot, R Kadlec, T Plch
Interactive Storytelling, 86-91, 2009
122009
Hybrid Dialog State Tracker with ASR Features
M Vodolán, R Kadlec, J Kleindienst
EACL 2017, 2017
92017
Timing in episodic memory for virtual characters
C Brom, O Burkert, R Kadlec
Proc. of the IEEE, 305-312, 2010
92010
Pogamut 3–Virtual Humans Made Simple
J Gemrot, C Brom, R Kadlec, M Bída, O Burkert, M Zemčák, R Píbil, T Plch
Advances in Cognitive Science, 211-243, 2010
92010
Hybrid dialog state tracker
M Vodolán, R Kadlec, J Kleindienst
arXiv preprint arXiv:1510.03710, 2015
82015
A computational model of the allocentric and egocentric spatial memory by means of virtual agents, or how simple virtual agents can help to build complex computational models
C Brom, J Vyhnánek, J Lukavský, D Waller, R Kadlec
Cognitive Systems Research 17, 1-24, 2012
82012
Timing in episodic memory: Virtual characters in action
O Burkert, C Brom, R Kadlec, J Lukavský
Proceedings of AISB workshop Remembering Who We Are-Human Memory For …, 2010
82010
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Articles 1–20