How the presence and size of static peripheral blur affects cybersickness in virtual reality YX Lin, R Venkatakrishnan, R Venkatakrishnan, E Ebrahimi, WC Lin, ... ACM Transactions on Applied Perception (TAP) 17 (4), 1-18, 2020 | 59 | 2020 |
A structural equation modeling approach to understand the relationship between control, cybersickness and presence in virtual reality R Venkatakrishnan, R Venkatakrishnan, RG Anaraky, M Volonte, ... 2020 IEEE conference on virtual reality and 3D user interfaces (VR), 682-691, 2020 | 30 | 2020 |
Comparative evaluation of the effects of motion control on cybersickness in immersive virtual environments R Venkatakrishnan, R Venkatakrishnan, A Bhargava, K Lucaites, H Solini, ... 2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 672-681, 2020 | 25 | 2020 |
Empirically evaluating the effects of perceptual information channels on the size perception of tangibles in near-field virtual reality AG de Siqueira, R Venkatakrishnan, R Venkatakrishnan, A Bhargava, ... 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 1-10, 2021 | 22 | 2021 |
How virtual hand representations affect the perceptions of dynamic affordances in virtual reality R Venkatakrishnan, R Venkatakrishnan, B Raveendranath, CC Pagano, ... IEEE Transactions on Visualization and Computer Graphics 29 (5), 2258-2268, 2023 | 20 | 2023 |
The effects of auditory, visual, and cognitive distractions on cybersickness in virtual reality R Venkatakrishnan, R Venkatakrishnan, B Raveendranath, DM Sarno, ... IEEE Transactions on Visualization and Computer Graphics, 2023 | 19 | 2023 |
Did i hit the door? effects of self-avatars and calibration in a person-plus-virtual-object system on perceived frontal passability in vr A Bhargava, R Venkatakrishnan, R Venkatakrishnan, H Solini, K Lucaites, ... IEEE Transactions on Visualization and Computer Graphics 28 (12), 4198-4210, 2021 | 17 | 2021 |
Using audio reverberation to compensate distance compression in virtual reality YH Huang, R Venkatakrishnan, R Venkatakrishnan, SV Babu, WC Lin ACM Symposium on Applied Perception 2021, 1-10, 2021 | 14 | 2021 |
Predictability and variability of a dynamic environment impact affordance judgments KM Lucaites, R Venkatakrishnan, R Venkatakrishnan, A Bhargava, ... Ecological Psychology 32 (2-3), 95-114, 2020 | 14 | 2020 |
Towards an immersive driving simulator to study factors related to cybersickness R Venkatakrishnan, A Bhargava, R Venkatakrishnan, KM Lucaites, ... 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1201-1202, 2019 | 13 | 2019 |
Investigating a combination of input modalities, canvas geometries, and inking triggers on on-air handwriting in virtual reality R Venkatakrishnan, R Venkatakrishnan, CH Chung, YS Wang, S Babu ACM Transactions on Applied Perception 19 (4), 1-19, 2022 | 12 | 2022 |
Can i squeeze through? effects of self-avatars and calibration in a person-plus-virtual-object system on perceived lateral passability in vr A Bhargava, R Venkatakrishnan, R Venkatakrishnan, K Lucaites, H Solini, ... IEEE Transactions on Visualization and Computer Graphics 29 (5), 2348-2357, 2023 | 10 | 2023 |
Empirical evaluation of calibration and long-term carryover effects of reverberation on egocentric auditory depth perception in vr WY Lin, YC Wang, DR Wu, R Venkatakrishnan, R Venkatakrishnan, ... 2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 232-240, 2022 | 10 | 2022 |
Predicting aperture crossing behavior from within-trial metrics of motor control reliability KM Lucaites, R Venkatakrishnan, A Bhargava, R Venkatakrishnan, ... Human Movement Science 74, 102713, 2020 | 9 | 2020 |
Give me a hand: Improving the effectiveness of near-field augmented reality interactions by avatarizing users' end effectors R Venkatakrishnan, R Venkatakrishnan, B Raveendranath, CC Pagano, ... IEEE Transactions on Visualization and Computer Graphics 29 (5), 2412-2422, 2023 | 6 | 2023 |
Comparative evaluation of digital writing and art in real and immersive virtual environments CH Hsu, CH Chung, R Venkatakrishnan, R Venkatakrlshnan, YS Wang, ... 2021 IEEE Virtual Reality and 3D User Interfaces (VR), 1-10, 2021 | 5 | 2021 |
Empirically evaluating the effects of eye height and self-avatars on dynamic passability affordances in virtual reality A Bhargava, R Venkatakrishnan, R Venkatakrishnan, H Solini, K Lucaites, ... 2023 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 308-317, 2023 | 4 | 2023 |
Empirical evaluation and pathway modeling of visual attention to virtual humans in an appearance fidelity continuum M Volonte, RG Anaraky, R Venkatakrishnan, R Venkatakrishnan, ... Journal on Multimodal User Interfaces 15, 109-119, 2021 | 4 | 2021 |
Towards an immersive virtual simulation for studying cybersickness during spatial knowledge acquisition YX Lin, SV Babu, R Venkatakrishnan, R Venkatakrishnan, YC Wang, ... 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2020 | 3 | 2020 |
An Empirical Evaluation of the Calibration of Auditory Distance Perception under Different Levels of Virtual Environment Visibilities WY Lin, R Venkatakrishnan, R Venkatakrishnan, SV Babu, C Pagano, ... 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), 690-700, 2024 | 2 | 2024 |