Crowd sculpting: A space‐time sculpting method for populating virtual environments K Jordao, J Pettré, M Christie, MP Cani Computer Graphics Forum 33 (2), 351-360, 2014 | 51 | 2014 |
Crowd art: density and flow based crowd motion design K Jordao, P Charalambous, M Christie, J Pettré, MP Cani Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 167-176, 2015 | 22 | 2015 |
Interactive techniques for populating large virtual cities K Jordao, J Pettré, MP Cani Eurographics Workshop on Urban Data Modelling and Visualisation, 41-42, 2013 | 4 | 2013 |
Interactive design and animation of crowds for large environments K Jordao Rennes, INSA, 2015 | 1 | 2015 |
Conception et animation interactive de foules pour de vastes environnements K Jordao INSA de Rennes, 2015 | | 2015 |
Density-controlled crowds K Jordao, J Pettré, MP Cani Symposition on Computer Animation, 2014 | | 2014 |