OBBTree: A hierarchical structure for rapid interference detection S Gottschalk, MC Lin, D Manocha Proceedings of the 23rd annual conference on Computer graphics and …, 1996 | 3512 | 1996 |

Collision and Proximity Queries MC Lin, D Manocha, CD edited by Toth, J O'Rourke, JE Goodman Handbook of discrete and computational geometry, 787-808, 2004 | 2100* | 2004 |

Reciprocal *n*-Body Collision AvoidanceJ Van Den Berg, SJ Guy, M Lin, D Manocha Robotics Research: The 14th International Symposium ISRR, 3-19, 2011 | 1933 | 2011 |

Reciprocal velocity obstacles for real-time multi-agent navigation J Van den Berg, M Lin, D Manocha 2008 IEEE international conference on robotics and automation, 1928-1935, 2008 | 1782 | 2008 |

I-collide: An interactive and exact collision detection system for large-scale environments JD Cohen, MC Lin, D Manocha, M Ponamgi Proceedings of the 1995 symposium on Interactive 3D graphics, 189-ff., 1995 | 1131 | 1995 |

Collision detection between geometric models: A survey M Lin, S Gottschalk Proc. of IMA conference on mathematics of surfaces 1, 602-608, 1998 | 982 | 1998 |

Fast computation of generalized Voronoi diagrams using graphics hardware KE Hoff III, J Keyser, M Lin, D Manocha, T Culver Proceedings of the 26th annual conference on Computer graphics and …, 1999 | 929 | 1999 |

A fast algorithm for incremental distance calculation. MC Lin, JF Canny ICRA 91, 9-12, 1991 | 768 | 1991 |

Continuum Modeling of Crowd Turbulence A Golas, R Narain, MC Lin Physical Review E 90 (1), 042816, 2014 | 578* | 2014 |

Fast computation of database operations using graphics processors NK Govindaraju, B Lloyd, W Wang, M Lin, D Manocha ACM SIGGRAPH 2005 Courses, 206-es, 2005 | 513 | 2005 |

Fast proximity queries with swept sphere volumes E Larsen, S Gottschalk, MC Lin, D Manocha Technical Report TR99-018, Department of Computer Science, University of …, 1999 | 507 | 1999 |

Aggregate dynamics for dense crowd simulation R Narain, A Golas, S Curtis, MC Lin ACM SIGGRAPH Asia 2009 papers, 1-8, 2009 | 472 | 2009 |

Clearpath: highly parallel collision avoidance for multi-agent simulation SJ Guy, J Chhugani, C Kim, N Satish, M Lin, D Manocha, P Dubey Proceedings of the 2009 ACM SIGGRAPH/Eurographics Symposium on Computer …, 2009 | 463 | 2009 |

Efficient Collision Detection for Animation and Robotics MC Lin PhD thesis, Department of Electrical Engineering and Computer Science …, 1993 | 447 | 1993 |

CULLIDE: Interactive collision detection between complex models in large environments using graphics hardware NK Govindaraju, S Redon, MC Lin, D Manocha Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware …, 2003 | 422 | 2003 |

Accurate and fast proximity queries between polyhedra using convex surface decomposition SA Ehmann, MC Lin Computer Graphics Forum 20 (3), 500-511, 2001 | 421 | 2001 |

DAB: Interactive haptic painting with 3D virtual brushes B Baxter, V Scheib, MC Lin, D Manocha Proceedings of the 28th annual conference on Computer graphics and …, 2001 | 401 | 2001 |

Collision Detection MC Lin, D Manocha Handbook of data structures and applications 56, 2004 | 360* | 2004 |

A survey on hair modeling: Styling, simulation, and rendering K Ward, F Bertails, TY Kim, SR Marschner, MP Cani, MC Lin IEEE transactions on visualization and computer graphics 13 (2), 213-234, 2007 | 354 | 2007 |

PLEdestrians: A Least-Effort Approach to Crowd Simulation. SJ Guy, J Chhugani, S Curtis, P Dubey, MC Lin, D Manocha Symposium on computer animation, 119-128, 2010 | 350 | 2010 |